Cobra Slug

Here’s some animation- attack, hit reaction, and death- I did earlier this year for a game that was going to be based in the Star Wars universe. It’s kind of a slug/snake/insect/carnivorous plant character. Since the low resolution rig was not going to be able to accommodate any movement of the mouth (where all the scary teeth were going to eventually go) and his front legs are T-Rex like in their tiny uselessness, I decided for the attack you see that he would just use his head as a blunt object. If this project is revived, perhaps the game designer will be able to put in some sort of headache meter to control how often he can use such a clearly self-injurious attack.










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